mocha: Camera Solving for Moving Objects

Product Manager Martin Brennand takes you through how to use the camera solver to get the 3D data of a moving planar object. Also covers unlink tracking, 3D export to After Effects and attaching 3D particles from Trapcode Particular.

With a camera solve you are normally solving from static areas in the scene (Walls, floors, rocks, etc), but when you want to capture anything moving, a little extra work is needed.

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About The Author
- Author is a web blogging and video vfx junkie. He loves everything there is to love about techi and geeki stuff. Being online, watching After Effect and Cinema 4D tutorials is a non-stop eternal joy. Freaky or Solid?

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