C4D-HDR Lighting Fundamentals
I this tutorial we will be looking at high dynamic range lighting or (HDR).
– So looking at the process involved in the creation of a HDR image(Exposure bracketing, stitching)
– Why it differs from a standard 8 bit image?
– Its application within Cinema 4D and how a HDR works in conjunction with global illumination
– Then discussing the relationship between specular/reflection with the standard materials in Cinema 4D – and how they relate to GI and HDR lighting.
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